Home » Founder of the Esports group, Esports in the Metaverse are just related game titles: Okezone Sports

Founder of the Esports group, Esports in the Metaverse are just related game titles: Okezone Sports

by Edwin Robertson

JAKARTA– Electronic sports practice (sport) grows very quickly. In fact, there are now many esports athletes who are professionally recognized.

Many say esports is just an early form of the concept of virtual sport. In the future, sports activities will be carried out in the metaverse world currently being developed by Mark Zuckerberg as a transformation of Facebook.

At the launch of the Horizons Global Metaverse Index ETF (MTAV), Steve Hawkins, CEO of the Horizons ETFs, said that the MTAV will be Canada’s first exchange-traded index fund focused on emerging opportunities in the metaverse. This index is designed to provide exposure to global publicly traded companies that could potentially benefit from the adoption and use of technologies that can grow and support the functioning of the metaverse. One of them is a company involved in the supply, development and distribution of the technology, infrastructure and hardware used for the creation, streaming and consumption of online game content and d ‘esports.

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“This includes the development of online games, the production of gaming equipment, as well as the provision of the services and platforms necessary for the proper functioning of the gaming ecosystem which should be at the center of the metaverse,” said the communicated. noted.

Meanwhile, Esports group founder Alex Fletcher, in an interview with Forbes, felt that video games in the metaverse are game titles and related social spaces that communicate with each other. He says video games currently don’t work like a metaverse because there is no financial incentive to do so.

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Once the blockchain or third-party entity allows games to talk to each other, video games can begin to connect to the metaverse. Blockchain technology has the potential to propel esports into the metaverse. However, Valve’s Steam recently blocked all blockchain games from its platform.

“So I think we have a way to do it. So far I’ve only seen small game companies using blockchain,” he said.

Alex explains that Esports Group helps brands and marketers connect with online gaming audiences around the world. The publisher of this game does not see the point of contact of consumers, the demand. Currently. The game is created as an autonomous universe. They didn’t design it in such a way that everything that happens in the game touches the real world.

“The publishers hold all the power now. Games that get really big and are built on the blockchain can have a snowballing impact. For now, however, revenue is driven from the top of the pyramid and until that time. that the big ones like Valve and Activision Blizzard join the vision of the metaverse, that will not happen, “he concluded.

On November 15, Alpha Esports Tech Inc. announced that its affiliate, Paradise City Gaming, had started developing metaverse technology through augmented reality-based experiences.

With Lightship, Niantic’s software, Paradise City began creating experiences that require users to participate in real-world challenges to earn NFTs and Alpha Coins, which are Alpha Esports utility crypto tokens.

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“Alpha has always been at the forefront of new technology and we continue to demonstrate our commitment by integrating Metaverse into our business model,” said Matthew Schmidt, Interim CEO of Alpha.

“We believe that esports and mobile games will be one of the first integrations into the Metaverse and it is important to stay ahead of the competition. Paradise City will continue to work on technology and integration of Metaverse into the Alpha ecosystem, including products that drive user engagement and monetization for the business. “

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